Open Beta 1.00.10
From RPSWiki
Release Date: April 8, 2010
- Brawl was recording 0 damage - fixed to record appropriate damage
- Stat skills (such as Robust Health, Studious, and Constitution) could not be trained - solved to train appropriately
- Stat skills that would increase the max value of a stat did not add that value - now do
- Analyzing another would kill that individual - now responds appropriately without death
- Tracking another would kill you - now responds appropriately without death
- Nonsubscribers would earn RP$ - now don't.
- Healing would not heal the other - now does.
KNOWN ISSUES FOR SOLVING WITH NEXT UPDATE:
- Speaking in a language does not declare which language is being spoken in public chat
- Myth Reset does not complete successfully
- Influence is not lost on character defeat in RP Mode
- Myth is not gained on level increase in level-based environments
- Stats (Physical, Mental, Social) do not regenerate while in non-combat mode. Neither does Influence or RP$ - but those are intentional. Stats DO show back up at maximum once non-combat mode is exited, indicating that it's mostly a display error.
- Characters cannot bandage themselves
- Nocturnal Characters take damage when going into night where they should receive regeneration instead
- Cannot train a Stat skill if stat is too low (should be able to train at any time)

