Open Beta 1.00.10

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Release Date: April 8, 2010

  • Brawl was recording 0 damage - fixed to record appropriate damage
  • Stat skills (such as Robust Health, Studious, and Constitution) could not be trained - solved to train appropriately
  • Stat skills that would increase the max value of a stat did not add that value - now do
  • Analyzing another would kill that individual - now responds appropriately without death
  • Tracking another would kill you - now responds appropriately without death
  • Nonsubscribers would earn RP$ - now don't.
  • Healing would not heal the other - now does.

KNOWN ISSUES FOR SOLVING WITH NEXT UPDATE:

  • Speaking in a language does not declare which language is being spoken in public chat
  • Myth Reset does not complete successfully
  • Influence is not lost on character defeat in RP Mode
  • Myth is not gained on level increase in level-based environments
  • Stats (Physical, Mental, Social) do not regenerate while in non-combat mode. Neither does Influence or RP$ - but those are intentional. Stats DO show back up at maximum once non-combat mode is exited, indicating that it's mostly a display error.
  • Characters cannot bandage themselves
  • Nocturnal Characters take damage when going into night where they should receive regeneration instead
  • Cannot train a Stat skill if stat is too low (should be able to train at any time)
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