Open Beta 1.00.11

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Release Date: April 8, 2010

  • Cannot train a Stat skill if stat is too low - Now trainable at any time as Stat skills should be
  • Myth is not gained on level increase in level-based environments - Myth is now gained on level increase. Those who have leveled without gaining Myth will have their Myth restored to them.
  • Myth Reset does not complete successfully - Myth Reset will now complete successfully and NewChar is improved.
  • Characters cannot bandage themselves - Characters can now bandage themselves, but be advised that self-bandaging is 1/2 as effective as being bandaged by another. Additionally, the result is randomized, so a self-bandage can, at times, result in 0 points healed.
  • Stats (Physical, Mental, Social) do not regenerate while in non-combat mode - Now regenerate in non-combat mode.
  • Nocturnal characters mistakenly lost stats at night and restored stats during the day, whereas Diurnal characters mistakenly lost stats during the day and restored stats at night. Please note that characters with either of these abilities who do not spend any points in Supernatural will be at a disadvantage, while those who have these abilities and DO spend points in Supernatural will find themselves greatly advantaged.

KNOWN ISSUES FOR SOLVING WITH NEXT UPDATE:

  • Random 1 point gain in Physical at times when Physical is already at max value.
  • Choosing "Restore" on the character menu can sometimes change a character's name to Restore
  • Influence is not always displaying properly
  • Able to change mode from non-combat to spar -- should not be allowed
  • Bandage other is still glitchy, does not always work
  • Overhead meter does not always show the appropriate color-correspondence based on current health level
  • Character name sometimes disappears on border crossing
  • Template granted starting skills do not always appropriately apply and training in the skill results in 'retraining' the granted level (noted particularly in the Elf template in Ambrea).
  • Not all characters transferring from 2.0 to 3.0 received their full compliment of myth (those who are short are short somewhere between 2 and 3 points).
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