Open Beta 1.00.18

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Release Date: 4/15/2010

  • Characters had stopped leveling in some cases. Now fixed. Anyone who has not leveled appropriately will level with their next influence gain (even if it's just the 1 influence per 6 minutes tick).
  • Mysterious Endurance train that could not be solved with last update was due to an erroneous bitwise shift on the web-level and has been solved.
  • Website character updates are live, which means any character that has experienced stat, skill, or myth discrepancies can be fixed at this point. Please send your --notecards-- in to be fixed ... and please be patient. There may not be many who had their stats messed up, but there are even fewer of me :-)

KNOWN ISSUES PURPOSELY LEFT UNSOLVED:

Influence gain/loss and victory/defeat increase from combat and/or defeat through other means are purposely turned off for the duration of RPS 3.0 Open Beta. We have it turned off so that players may continue experimenting with RPS 3.0 without losing anything. It will be turned on when RPS 3.0 exits open beta.

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